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Jerick Ludhowe
Arcana Imperii Ltd. Verisum Family
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Posted - 2006.07.28 17:43:00 -
[1]
Edited by: Jerick Ludhowe on 28/07/2006 17:43:41
Originally by: Ishana Well seeing as the mael is slower and heavier, and has more turret slots, I would assume it's ment to be an arty boat.
I agree, and for that reason I think the ROF bonus should be changed to a damage bonus on the Maelstorm. I think the Tempest should be the undisputed turret DPS king of the Minmatar while the Maelstorm would be the most powerfull non capital alpha strike platform in the game.
I have also seen many people suggesting the Maelstorm have 7 mid slots. I agree with this to an extent as you would realisticly need a cap booster, ab/mwd, and scram before even fitting the tank for solo pvp. However I do not think thes tank heavy tier3s should be geared around solo pvp and for that reason I like the idea of the Maelstorm having 6 mids as it will still be able to tank better than most BSs however It will have to sacrifice tackling gear to do so, just like the Raven.
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Jerick Ludhowe
Arcana Imperii Ltd. Verisum Family
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Posted - 2006.07.28 18:04:00 -
[2]
Originally by: Jim McGregor The main reason that 6 med slots doesnt work on this ship is that its a shield tanker. Tempest is very successful because it can armor tank and have tackling modules in the medium slots. So even if this boat was faster, it would be worse than the Tempest for pvp situations.
I know it is a shield tank and I understand that 6 mids is not enough space to fit tacking + a good tank. However if you shield tank you open up lows for 3x DMG mods so that is why I feel that if the ship was able to tackle, tank, and gank better than almost anything all in one it would be a ballance nightmare. This is why I like the idea of 6 mids as it allows the ship to focus on Max tank, and Max gank while other ships do the tackling (teamwork is a good thing).
I do strongly agree that the ship needs a damage bonus though and I think that is the stat/bonus the comunity should be pushing to change.
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Jerick Ludhowe
Arcana Imperii Ltd. Verisum Family
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Posted - 2006.07.28 18:29:00 -
[3]
Well then I think the problem is more the Rohk more than anythis else. I'm worried that it will displace a large number of ships in a large number of situations however It will have one rather large disadvatage in fleet combat. The Rohk will have a rather small Alpha Strike compared to almost all the other Fleet platforms out there, this alone will prevent it from being the ultimate long range fleet ship that people keep saying it is going to be.
I personally am more worried about the Rohk as a blaster platform to be honest. It will be able to mount a fat shield tank while still being able to do reasonable dps with 8x turrets and null as it will be able to mount 3x MFS easily. I also agree with you that 25% resistance is better than 37.5% boost amount for the simple reason that the 25% resistance bonus is always active.
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